10 reasons why the Cyberpunk 2077 may fail


Cyberpunk 2077 is the most talked-about press game in recent years. The project is considered an unconditional hit, a revolutionary work that will set a new level of quality in the industry. Millions of users are looking forward to the creation of CD Projekt RED, many have even made reservations. But is the project situation really so rosy? If Cyberpunk 2077 makes a revolution under pressure from society and scandals, all fans of the industry will be delighted, and the rest of the developers will have something to think about. However, there are reasons why the game may fail. We collected them in a separate material and presented to your attention. As they say, we hope for the best, but we are preparing for the worst outcome.

1. High expectations

“Oh God, this is Cyberpunk 2077 from the Poles from CD Projekt RED. These guys know how to make hits, the game will definitely become a masterpiece. How many magnificent hours awaits us in a delightful open world. ” Did not recognize? Yes, this is a summary of every second comment under the news about Cyberpunk 2077. People look forward to the game with great impatience and boldly fantasize about the plot, gameplay, unique chips. Many users prematurely recorded the project in the conditional “simulator of robbing the cows” and this is a losing position. The degree of expectation creates incredible demands and the Cyberpunk 2077 cannot fully justify them. This is just unreal.

2. Keanu Reeves

I feel how your discontent is growing, but hey. Let’s calmly discuss why Keanu Reeves can cause failure. Its appearance is an absolute plus and an excellent PR move. But what do we know about his character, Johnny Silverhead? How often does he begin to appear during the passage? Will you be pleased with charisma or will it be a pleasant addition and no more? Polish authors paid much attention to the development of the aforementioned character, Keanu Reeves spent more than ten days in the CD Projekt RED studio to record movements and cues. Here are just a lot of fans waiting for almost the opportunity to reincarnate as Johnny Silverhand. If their pet does not appear often enough, scandals on the Web can not be avoided.

3. Realization of shooting

Have you ever heard the phrase “Polish shooter?” It applies to a game of the corresponding genre with wooden, ugly shooting. Cyberpunk 2077 doesn’t have to use guns; you can rely on stealth or prostheses. Here are just a lot of people who want to play the role of a soldier and hang themselves with firearms. This is fully envisaged, so why not take advantage of it. The problem is that even now the mechanics feel clumsy. According to preliminary data from a closed presentation at E3 2019, the impact from shooting is minimal, the difference between the variations of the guns is weak. This is a serious problem and not the fact that it will be eliminated in less than a year. Do not forget, in CD Projekt RED there is no experience in creating shooters.

4. First-person view

The core of the audience of correspondence fans of Cyberpunk 2077 are fans of The Witcher 3: Wild Hunt. They respect CD Project Red, but can easily change mercy to anger. Immediately after the announcement that the future project is being created with a first-person view, a heated discussion began on the Web. Most users wanted to have a camera behind them, as in The Witcher 3. The authors explained that this was done to remove the limitations of the review. In Cyberpunk 2077, the vertical structure of the world is therefore often useful to lift the camera up, which is impossible with a third-person view. But this didn’t convince users, many were dissatisfied. And if the decision does not justify itself, hundreds of thousands of phrases “but I said!” Will appear on the Web

5. Setting

Analysts have long proved that fantasy setting games sell much better than projects in a cyberpunk setting. The second option is now less and less popular in works of art. In the gaming industry, the genre feels relatively normal, but films, series and books in the cyberpunk setting began to appear much less often with a few exceptions. The choice of surroundings at one time even negatively affected the value of the shares of CD Projekt RED. Analysts advised the studio to return to The Witcher franchise. Indeed, the Cyberpunk 2077 may be a strange game for fans of the dark fantasy world of The Witcher.

6. Open world

Here, several factors can affect the success of the game. From Cyberpunk 2077 they expect a large open world in which life is plausibly pretended. In The Witcher 3, each village had distinctive features, people there were actively engaged in their own affairs, imitating real life. In the new project CD Projekt RED, the majority of the territory will occupy the city of Night City. Creating a competent simulation of the life of NPCs in dense buildings is much harder. And with the size of the world, not everything is clear yet. Authors have always evasively answered the question about the area, arguing that the emphasis is on verticality. Developing an open world is a critical aspect that critics and users will pay attention to.

7. Character Creation

Not the last role in the success of The Witcher 3 was played by Geralt of Rivia. Yes, it is a superbly prescribed character with his own preferences and beliefs. In Cyberpunk 2077, a protagonist named Vee is conditionally present, but his appearance, background, tastes – all this can be customized. Of course, for many, this will be a plus, there will be more freedom. This raises the problem of positioning the game. In trailers, they seem to show one character, but in fact you can create any. And the editor in the demo version was not very diverse, according to media reports. The issue is more about The Witcher 3 fans, but it’s worth mentioning.

8. Charismatic characters

In The Witcher 3, the charisma of one Geralt was more than enough. Again, towards the previous paragraph, in Cyberpunk 2077 there is no cool pre-recorded protagonist. But even without the witcher, in the previous creation there are many cool characters. It is appropriate to recall Cyri, Buttercup, Yennifer and even Gunther o’Dim. The list can be continued for a long time, in the plot of The Witcher 3 there are really many charismatic heroes. Will Polish developers be able to create just as interesting personalities in the setting of cyberpunk? This is a big question that cannot be answered unambiguously positively.

9. Riding in transport

We are in a hurry to disappoint users considering the Cyberpunk 2077 as a racing project. Riding in the game is unlikely to bring much pleasure, as it is felt extremely arcade. This means that one can not count on realistic transport behavior, as well as on a detailed physical model in this aspect. Of course, everything can change by the release, but now the state of affairs is just that. The problem is far from the biggest; it will not lead to failure. Nevertheless, the Cyberpunk 2077 is not about racing, but in combination with other factors can enhance the negative impression.

10. GTA elements

According to the latest news, authors from CD Projekt RED are inspired by the Grand Theft Auto series when creating the open. For example, a user will be able to pull drivers out of cars and select vehicles. A radio plays inside the cars, and in the process of hijacking, there is a chance that he himself will become the target of the gang that controls the area. A lot of attention is paid to the character’s clothes, appearance affects some characteristics. Is such a borrowing of ideas bad? It all depends on how far it goes. The main thing is that CD Projekt RED does not begin to parasitize on GTA mechanics. For such a Cyberpunk 2077, users and critics will not forget to kick.


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